The biggest Slavica Free update so far - Water, Grass, Skybox shader!

FREE Medieval village - I rebuilt the lighting and shaders in my most important pack — see the difference

Free Fantasy Medieval Houses and Props Pack - Godot Asset Store

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The pack now has a Godot version, and both demo scenes went through one large pass.

Open the valley scene and the river moves, with foam gathering along the banks and around the rocks standing in the water. The sky above is blue with clouds, and the sun disc is pinned to the scene light, so the direction of the shadows matches what you see over the horizon. Shadows have colour in them. Grass runs across the meadows and sways in the wind.

Objects stay visible across the whole valley, from the rock at your feet to the buildings on the far bank. Both demo scenes now run on the same light and the same fog.

A pass above the village, with the river and the bridge.

The pack is free and runs in Godot 4.7.

What changed

  • Added: water in the river - surface motion, foam along the bank and around submerged shapes, colour taken from depth.
  • Added: a cloud sky with the sun disc pinned to the scene light.
  • Added: wind grass on the meadows in the valley scene, 13,273 blades placed around the hand-set clumps.
  • Fixed: shadows in both demo scenes were black.
  • Fixed: objects faded out and came back halfway across the view.
  • Fixed: the terrain in the second demo scene was white.
  • Fixed: grass clumps showed colour bands instead of blades.
  • Fixed: models dragged straight out of the Objects folder came in with different colours than the ready-made prefabs.
  • Changed: the rocks came down from white.
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