The model cannot be displayed normally

Godot Version

4.5

I imported a model into Godot and found that it only displays the front side and not the back side. How can I make it display everything?

godot:

blender:

those are inverted face,you can see em by enabling from here(face orientation)

and it should look like this

I am not a blender pro..soo I dunno how to fix it .you can try using solidify modifier

Try changing the cull_mode of the material of your MeshInstance3D.

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thank you

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