I am using godot 4.3, I started to get interested in shaders, and I found that all the methods/functions/names, etc. in the guides that I looked at, do not work in my version of godot. what should I do? I don’t want to upgrade to the old version of godot because of this.
What guides are you looking at? The shader section in the Godot docs are up to date.
If you are looking outside of Godot’s site, then its trial and error to update everything with the new syntax for those articles that are pre version 4.
Can you give a specific example? Most of the shaders on godotshaders.com for example are written for 3.x. You can see all the keywords that changed in the 3.x to 4.x conversion guide and convert old shader code manually.