The position of object and its texture is different

Version 3.6 stable

How can i put this red plus and the rocket together because the missiles are fired from that plus and not from the rocket

can you show your player scene?

Here is the scene

set the characterbodies position to 0,0

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Can you explain, because i’m a beginner :sweat_smile: :sweat_smile:

Click on the node called “player” then look at the inspector transform → position and set it to 0,0

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Thanks

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