The problem with exporting on Android

4.2

Hello, I’m making games on an Android phone. My device is POCO F3 (6.67 - 1080 x 2400) and the problem is that the export window does not fit into the screen and export is not possible. Unfortunately I did too much before I realized this :(. Maybe I’m writing in the wrong place, but I do not know. Where else to write about this bug. (I am writing via google translator)

try setting the stretch mode to canvas_items and expand in projects settings

This only works for the game, but I need it so that I can export my project myself

rename your package unique name to something like com.mygame.org
image

The Android editor can’t export to any platform yet. Here’s a list of known limitations and issues: Using the Android editor — Godot Engine (stable) documentation in English

1 Like