The problem with the free function when using cmos via scons

guys, I have a problem, when I compiled my build for the web via scons, I got this error New Game Project.js:7 Uncaught RuntimeError: Aborted(free() called but not included in the build - add _free to EXPORTED_FUNCTIONS)
at abort (New Game Project.js:7:8720)
at _free (New Game Project.js:7:2698)
at Object.free (New Game Project.js:7:135576)
at AudioBufferSourceNode._onended (New Game Project.js:7:149883) please help me

What is your Godot version? What arguments are you passing when compiling?
If you haven’t already, I’d read through the Introduction to the Build System and Compiling for the Web guides.