The program freezes Godot 4.5

Godot Version 4.5
If I open the project settings and simply navigate through the menu, the program freezes completely and becomes unresponsive. Godot 4.5. Linux Fedora 42

Did you try to minimize the project settings window? Godot halts the main screen while project settings is open, even if minimized.

In my case I need to close it completely, while settings is open the main Godot UI is unresponsive. On Linux it is even more annoying as Godot does not show it as a second window so it is sometimes hard to even get the settings window back after minimizing it to close it completely.

I’ve been using Linux with Gotod for two years now and haven’t had any problems with windows. This is the first time this has happened. When Godot freezes, the windows don’t respond. I can’t minimize them. I force-quit the process through the System Monitor (Task Manager). The problem isn’t constant. It’s difficult to understand the cause.

There have been a few reports of this, I got hit by one which was fixed by a kernel update.

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I updated Linux to 6.16.8 and started having problems opening windows in Godot 4.5.

Same here.

Yesterday I did a sudo dnf update on my Fedora 42 workstation, and that system-wide update included a change from godot-0:4.4-2.fc42.x86_64 to godot-0:4.5-1.fc42.x86_64. After the update, Godot would freeze when it tries to open certain windows. For example, selecting “About Godot” from the “Help” menu froze Godot.

Downgrading to godot-0:4.4-2.fc42.x86_64 restored normal behavior.

Moreover, it is impossible to identify the exact cause or in which specific case this windows problem occurs. But it exists.

Fedora 43 here.. unusable. Even going into the settings of Godot just locks the software up.