Godot Version
4.3
Question
I have installed FydeOS on a computer with an x86_64 architecture, and the system configuration shows that this version is based on Android 9. I then used Godot Mono version 4.3 to export an Android package, generating a package for the x86_64 architecture. After placing this package into the aforementioned system, I can open the application, see the skybox, and the UI interface, but surprisingly, the 3D models are not displayed. As a comparison, the same package can be fully displayed without any issues on the BlueStacks Android virtual system on my computer. If I package it as an arm64 Android package and place it on an Android phone (Oppo phone, running Android 13), everything also displays normally. What could be causing this issue?