There is horizontally long noise

Godot Version

Godot 4.3

Question

I developed a 2D game, but on the Galaxy Fold6, a horizontally long noise line appears on the screen, similar to the attached image. Could you help identify the cause of this issue? If possible, I would also like to know how to fix it. For reference, the game displays correctly on other test devices.

That seems like a bug to post in the Godot bug tracker; if it’s only happening on a specific device, there’s a good chance it’s an engine bug.

I see. I’m curious if other people are experiencing the same issue on the Galaxy Fold as well. Thank you for your response.