There is nothing in 3d scene when running

Godot Version

Godot 4.4

Question

I have this scene(ive attached an image of the scene tree) but whenever i run the scene its just pure black like nothing renders. I have an omni light in the scene and in the subviewport container the scene shows up but when running its just black. Whats happening?

There isn’t anything for the light to actually light up. Try adding a plane.

Is there anything else in the scene? Neither the camera nor the light are visible themselves.

You might also want to go into the camera (assuming you haven’t already) and set up a world environment so you can have an ambient light.

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I added a mesh instance to the scene and it still didnt work. It worked with a directional light though

i did add a world environment and it still didnt work

It’s going to sound like a silly question, but is the camera looking at the thing you put in the scene?

yeah it is when i look at the camera view in the inspector

That could have been because the light was in the mesh. After adding the mesh, make sure the light isn’t inside of it.
Can you show what your camera scene looks like?

here ya go

Would you be willing to paste both .tscn files here so that we can look at them more thoroughly?

Did you also try moving the light around to make sure that it isn’t inside of the mesh?