Just recently started testing(playing) some 2D game made with Godot.
The highlight would be forum member made Wombo @ComicallyUnfunny , which is addictive
.
But as I browsed through Steam, saw Brotato on sale, with very good ratings.
OpenGL wasn’t performing well in Wombo, but Brotato use it as default a probably only rendering driver on Mac .
Godot Engine v3.7.dev.custom_build.74e86be54 - https://godotengine.org
OpenGL ES 3.0 Renderer: Apple M2 Max
Async. shader compilation: OFF
UNSUPPORTED (log once): POSSIBLE ISSUE: unit 1 GLD_TEXTURE_INDEX_2D is unloadable and bound to sampler type (Float) - using zero texture because texture unloadable
Brotato v1.1.15.4
Restarting game over Steam...
INFO ModLoader:Store: Options override feature tag "editor". does not apply, skipping.
INFO ModLoader:Store: Options override feature tag "epic". does not apply, skipping.
INFO ModLoader:Store: Options override feature tag "gog". does not apply, skipping.
INFO ModLoader:Store: Applying options override with feature tag "steam".
INFO ModLoader:Loader: game_install_directory: /Users/artemisia/Library/Application Support/Steam/steamapps/common/Brotato/
INFO ModLoader:UserProfile: No mod_ids inside "mod_list" for user profile "default"
INFO ModLoader:ThirdParty:Steam: Checking workshop items, with path: "/Users/artemisia/Library/Application Support/Steam/steamapps/workshop/content/1942280"
Can't open workshop folder /Users/artemisia/Library/Application Support/Steam/steamapps/workshop/content/1942280 (Error: 31)
ERROR: Can't open workshop folder /Users/artemisia/Library/Application Support/Steam/steamapps/workshop/content/1942280 (Error: 31)
at: call (modules/gdscript/gdscript_functions.cpp:775)
INFO ModLoader:Loader: No zipped mods found
WARNING ModLoader:Loader: Can't open unpacked mods folder res://mods-unpacked/.
The is also some included app GodotWorkshopUtility
Saw it first time ever, is it specific to Brotato or some other games use it as well?
Boss reminded me some old school game
