Hi
Is there a way to select All Tiles in tile set to have all of tiles in 1 picture in physics layer to add collision to them? when they r seperated i have problem with making collision, there allways a polygon points higher than other,
heres a picture,
I don’t understand what you mean…
You can enable snapping by grid or pixels in the collision shape editor though:
Usually it’s not noticeable in the game if the collision shape doesn’t perfectly follow the outline of the object
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i meant have whole Texture of tiles inside of physic layer instead with working on a tile at a time
,oh grid thing forgot about it Thanks,
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This would be a terrific upgrade to the collision editor.
It is one of a few things I have thought would be an improvement.
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