Godot Version
4.3
Question
The y-sort on the tile map I am using is not working. I am using TileMapLayers have y-sort enabled on my player and all of the layers that need to use it and adjusted the y-sort origin. The player is still always behind the objects.
Do, all common parents also have y-sort enabled? Also, is the player and all the tilemap layers on the same z index? This would include if they are inheriting a z index from a parent as well.
Thanks so much! I had no idea about the z index or that I needed all comment parents to have y sort enabled. I can confidently say that it works now.
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