TileMapLayer blocks clicks

Godot Version

4.3

Question

I have recently changed my tilemaps to tilemaplayers.
When I click in the scene editor on a tile, then the tilemap is selected. Afterwards, I can no longer click on nodes because the tilemaplayer is taking over the click (to potentially select tiles, draw etc.).
Now you can say don’t click on a tile.
But I have to click to start selecting nodes in a rect I draw.
Right now, I don’t know how to use this select rectangle.
Is this wad/has anyone managed to find a workaround for this?

try this and click on a node, it will let you choose which to select
image

Doesn’t work, if you have selected a TileMapLayer.

You can lock the TileMapLayers to avoid selecting them

Thanks, I didn’t know about this feature.

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