Tiles and NormalMaps

Godot Version

4.2

Question

Rotate Tiles with NormalMaps don’t rotate the normals as well.
Fliping Tiles with NormalMaps works fine.
Is that supposed to be this way?

It’s probably a bug. Try to reproduce it in a new project and open an issue here Issues · godotengine/godot · GitHub explaining what you want to achieve and what you tried so far. Attach that new project to it to help the Godot developers test it quickly.

Done. Thank you!