YAGADA
December 31, 2024, 12:01pm
1
Hi,
I’m facing an issue where my tileset has bigger tiles in a smaller grid (obligatory).
And no, I can’t change the default 16x16 grid, as I do have active 16x16 tiles.
The orange is a default 16x16, but I need it to extend to the entire tile.
I’m guessing this is an easy fix?
YAGADA
January 2, 2025, 12:10pm
2
Hi, bumping this for a reply. Sorry.
Beeg
February 19, 2025, 7:40pm
3
Select the tile, go to Rendering and edit Texture Origin:
the formula is: - (bigger tile size in px / 2) + half base tile size in px
so for example if your door is 2 * 4 tiles and your base tiles are 16x16 px
x = - (2 * 16 / 2) + 8 = -8
y = - (4 * 16 / 2) + 8 = -24