Tileset snaping problem

Godot Version

4.1.3

Question

I have problem with snapping elements bigger than 16x16px

there should be image with my problem but there is some link

You have change the texture region size from the tileset panel but not the general tile size of the tileset from the inspector.
You have change this :

But not this :

1 Like

thank you very much thats what i wanted, have a nice day
edit: actualy the second screenshot witch you said i shouldnt do helped me, idk what happened but still very thanks

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