hello, I am relatively new to Godot and don’t really know how stuff like this works. I would like to make a reload bar for a weapon that goes from 0% to 100% as the timer node runs out, getting to 100% as the timer ends and the weapon reloads.
First determine how long you want to reload period to be. Then create a timer with an interval 1/100th of the total time. In the timeout handler, increase the reload bar by 1.