Godot Version
4.2.1 stable
Question
Im trying to follow the official 3d game tutorial, but I can't get the timer node to work properly. When I connect the timer timeout to the main node, and it generates the function (ive reworded the function name to be C# compatable) the editor immediatly throws a warning that it is missing the connected method. I can build and run the game but the code the tutorial provides won't spawn any of the enemies. On top of that, when I try to reconnect the timeout, and try to use the existing function as provided in the code block, it doesnt show up, forcing me to create an identical function outside of the main method 