translating input from open sound controller to movement godot

Godot Version

Godot 4

Question

How do I receive input from godotosc and how would i translate that into gameplay

For context I have a platform called touch designer thats linking input through an osc out chop that gives me input and information that looks like this ( its already linked to my current movement)


and the plugin tells me to
image
I’m just confused on where I’m supposed to get my input from to code it to make it effect a UI node and how nodes like these generally work when plugins are involved (this is my first time using plugins that involve anything code)