Translation for Godot without breaking the code

Hey Godot devs!

I built LocaFile AI to auto-translate Godot .csv, .po, and .json files without messing up variables like {player_name}, %s, or BBCode tags.

Locks code variables before AI translation.

No account or credit card needed to test.

Free syntax check and sample preview.

Test your file here: locafileai.com/engines/godot-csv

Feedback is welcome!