Troubleshoot from different devices

I just started developing games. Godot is the first gaming engine that I have used. I am just starting this as a new hobby. I have watched some tutorials on using Godot and I understand it; for the most part. But I have exported a project to Android and installed it on a device but it’s not working as intended. I have tried to find instructions on how to troubleshoot this but most posts for games acting differently on other devices just have the solution to a very specific problem. I want instructions on how I can debug my own game while on another device. Does anyone have a link to explain the process of debugging on multiple devices?

adb logcat -s godot
You could first try with “adb” and print function in gdscript. You would need to activate USB debugging on your hardware.

1 Like