Tweening Problem

Godot Version 4.1

Question

var tween := (...)
var tween2 := (...)
tween.set_parallel(true)
tween.tween_property(...) #1st animation

tween.tween_property(...)
tween.tween_property(...) #2nd animation

tween2.tween_property() #3rd animation

How would I separate each animation without them interfering with each other?

The documentation is your best friend.

var tween := (...)
var tween2 := (...)
tween.set_parallel(true)
tween.tween_property(...) #1st animation

tween.tween_property(...)
tween.chain().tween_property(...) #2nd animation
await tween.finished
tween2.tween_property() #3rd animation