UI problem with scaling and signals

Godot Version

4.6 (i will update after this game jam)

Problem

I want to use the V slider to control the rotatoing speed for my rotating platform in game.

my rotating platform is an AnimatableBody2D and i want to use it in diferent places with the V slider next to it.

The Problem is the Vslider dos not scale down tho how i like it to scale and i do no know how to get slider value tho AnimationPlayer.animation speed.

Thanks in advice!

P.S sorry for my gramar english is not my native language : )

You need to provide more context when asking questions.

OK sorry the scaling problem is fixed now : )

Same for your other question.