I’ve been making a project in Godot version 4.4.1and wanted to send it out to some friends to test out.
I’ve tried downloading the export template through the IDE, both “best avaliable mirror” and “official github releases mirror”. I’ve also tried downloading it straight from the Godot website. I’ve even tried it all with a VPN.
Every single time I ran into the same issue where mid-way through the download(maybe around ~70%) the download stops. On chrome it says either “Failed - Unknown server error. Please try again, or contact the server administrator.” or “Failed - Network error”. Do I just have horrible internet or has anyone else encountered this issue?
Export it locally and let us know the resulting file size, maybe it is hitting some limit the server has in place.
There’s plenty of other ways to share the exported project with someone: existing or self-hosted cloud storage, itch io etc
I have no problem exporting it, as a Godot project. I want to export it as a playable build, with an executable and whatnot. From my understanding that requires me to export it using an export template, which does come with the IDE and is something you need to download seperately. Trying to download that export template is where the issues come into play.
If it still matters, exporting the project as a zip file is only 29mb and 373mb uncompressed.
Export templates can be found towards the bottom of the download page, hope that helps Download – Godot Engine
The 1.1GB download (for linux, no idea if it’s the same size for other systems) did finish. You can use that file via Editor → Manage Export templates… → Import from file. It’s all in the docs: Exporting projects — Godot Engine (latest) documentation in English
I have encountered this before because my internet connection is intermittent sometimes. the Godot downloader is pretty reliable, but I will say that Chrome usually has a resume download option, even if it gives you the failure error. You just open up the downloads list and select resume.
Alternately, try a different time of day, and during the week rather than the weekends.
C’mon guys, so many people have the same problem related to unability to download templates from the either the official webside or github. There is surely the problem from the other side. Usage of any VPN doesn’t work either. I’m truly desprate about it. It seems like the single solution is if somebody has those teplates on their computer and they share it with you.
I’m going to be honest, I just had a friend download it for me and email me the file. But when looking through my downloads folder for the export template it seems that there was a sucessful download in the pile of failed ones. So… I have no idea why one worked, and I have no idea why I didn’t knowtice.
yeah i have the same problem now. says site wasnt available. does that mean godot’s server is down? i’ve been downloading it for 3 times, nothing’s different
It’s an issue on GitHub’s side due to JWT tokens expiring too quickly, so we can’t fix it ourselves.
You can use the curl command mentioned in Unable to download export templates · Issue #108952 · godotengine/godot · GitHub to make the download resumable from the command line (run it several times until it succeeds). curl is preinstalled on Windows 10/11 and many Linux distributions (on Windows, call it as curl.exe to avoid the PowerShell alias of the same name).
HI,
If anyone still suffering from same issues on windows as same as me, then follow me.
As above told the reason is that downloading time longer than JWT token can remain for the time being it gets failed.
On windows, we can use wget or curl command to get this done.
I used this commmand: