Hey folks ![]()
Just shipped an update for Raykit Batch Actions (PRO) and Raykit Quick Actions (Free) — mostly a bug fix pass, plus a small quality-of-life addition on the PRO side.
Free & PRO:
• Fixed a bug where node instances were incorrectly detected as “Make Local” after using Duplicate Node.
PRO only:
• Fixed the same “Make Local” issue after Undo (Delete Node) and after Copy/Paste Node. Also added a Browse button next to the “Add Script” path field — pop open a file picker and select the .gd script directly instead of typing the full path by hand.
Both versions confirmed working on Godot 4.4.1 through 4.7.0.
PRO: [ Raykit Batch Action (PRO) by Raykit Studio ]
Free: [ Mobile Quick Action (free) by Raykit Studio ]
Always happy to hear feedback or bug reports ![]()
