Godot Version
3.6
Question
How to use decals for this 3.6 version of Godot, are we just using a texture? any ideas or alternatives? thank you!
3.6
How to use decals for this 3.6 version of Godot, are we just using a texture? any ideas or alternatives? thank you!
You need to create your own shader for a decal effect in 3.6. As Godot 3.6 does not has this built-in feature as 4x.
Alright that’s might help thank you for suggestion. I will research that.