Using NTP in Godot

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:bust_in_silhouette: Asked By salihkallai

I am switching from Libgdx to Godot. I want to get time from a NTP server(Network Time Protocol) Eg ‘’. How to easily implement this in Godot? Please note that I am expert in Java and very poor in c, c++ etc… I cant found any useful godot modules or gdnative scripts for this stuff. I prefer GDscript and dont like recompiling the whole engine.The ultimate aim of using NTP is to prevent user time cheating by changing Device’s clock.

no answer yet?

rizalma | 2020-10-13 03:17