Using TileMapLayer for Transition

Godot Version

V4.7

Question

Hi, I was wondering if it’s possible to use TileMapLayer for transition using AnimationPlayer. I’ve tried looking, but I couldn’t find anything, just Colour Rect.

I am aiming for the tile map layer to cover the screen (Got to a position), then the scene changes, which I know how to do, then go back down.

Node Setup

image

The TilemapLayer. It’s taller than what is seen on the image.

No Keys for the frames in the Animation Player for the TileMapLayer.

If you add a property track for TileMapLayer.position the add keyframe buttons will show up.

Got it working. Thank you.