[v4.5.1+]-Need Some Help Making A Linux Flatpak For Flathub Distribution Site

Godot Version

Linux v4.5.1.stable.official [f62fdbde1]

Question

My first Linux Flatpak was done by someone on Fiverr freelance website for $100 US$:
https://flathub.org/en/apps/io.github.savantsavior.t-crisis4

Preparing another game now which is almost finished:
https://teamjezxlee.itch.io/t-story
Low on money, so this time I wish to make the Flatpak myself.

Does anyone know of instructions to make a Flatpak for a Godot 4.5.1+ Linux game?
I found below instructions, but it’s a little confusing:
https://cassidyjames.com/blog/publish-godot-engine-game-flathub-flatpak/

Any help would be greatly appreciated!
Thanks in advance…

SS

From a brief read, it looks like you just create a game in Godot and then export it as a Windows project without the pck embedded. Then upload that pck to your web server or GitHub.

TBH, the instructions seem very straightforward, and if you cannot follow them it sounds like you need to learn more about using Linux and/or GitHub. Linux is powerful, but not known for being user-friendly. Just follow the instructions, and when it tells you to do something you don’t know how to do, Google that step and learn how to do it.