Godot Version
4.6
Question
I'm currently following a 9 month old video on how to recreate TES: Oblivion locking picking mechanic (the best lockpicking mechanic from any game) and I've hit a snag. I feel like I copied the video 100% but I'm getting an error he isn't. I am at the part in the code where we are have added the code to keep the pin in place at the top of the lock when the input is hit on time.
![]()
This is the Error in question.
This is my code thus far on the Lockpick itself.
This is the code on the pin we are hitting.
This is the link to the video I am following,
I am at roughly 24:25 into the video, where he is explaining how we need to set the active pin, my error comes from when I hit the input at the correct time to lock the pin in place.
Any help would be great, thanks for your time.

