Currently I’m trying to display a 3d scene through a subviewport container.
The problem arises when I want the subviewport to have a high resolution but the UI element a smaller size. It seems the UI element’s size is tied to the subviewportcontainer’s size. I can’t change the size property.
This means that the only way for me to make this smaller and actually fit into the ui is to lower the size of the subviewport but then it just looks awful.
How can I display a high resolution image in a smaller space?