Godot Version
Godot 4.4
Question
Godot seems to go through fits of crashing every so often and it has been happening consistently for over 2 weeks now, please help!
I will usually be able to work for a hour or so before Godot stops responding, after which it’ll either crash instantly upon re-launching or work for 2 minutes before stopping again for like a hour before fixing itself.
These fits happen seemingly randomly, it can’t be anything within the project.
Restarting usually doesn’t fix the issue.
I don’t know anything about the Godot console, can anyone tell me what I gotta do to check whats causing this and fix it? Maybe some driver or graphics issue?
The crashes are very demotivating for work
Either way, specs in case they’re relevant!
RTX 4050
12th Gen Intel(R) Core™ i7-12700H 2.30 GHz
32GB RAM