VoxelGI flickering

Godot Version

Godot 4.1.3 stable


I had a previously working VoxelGI node, however, I came back to it to connect it with the next scenes and I noticed that the game was flickering, it is the VoxelGI node, as you can see on the provided gif.

I have creted a new one but the issue is still present. Has anyone seen this before? is this expected when having VoxelGI on different scenes? Because is happening in both of them

Which graphics card model are you using? Do you have MSAA enabled in the Project Settings? This may be due to Vulkan: Enabling MSAA with SSAO causes artifacts to appear on AMD Polaris GPUs · Issue #61415 · godotengine/godot · GitHub.

Hi Calinouu! it is a Radeon RX 560X Series. It worked previously so I don’t think the graphics card was an issue. MSAA 3D seemed to be the problem. I disabled it and it is no longer happening! Thank you very much for your help

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