VoxelGI flickering

Godot Version

Godot 4.1.3 stable

Question

I had a previously working VoxelGI node, however, I came back to it to connect it with the next scenes and I noticed that the game was flickering, it is the VoxelGI node, as you can see on the provided gif.

I have creted a new one but the issue is still present. Has anyone seen this before? is this expected when having VoxelGI on different scenes? Because is happening in both of them
VoxelGI_Broke

Which graphics card model are you using? Do you have MSAA enabled in the Project Settings? This may be due to Vulkan: Enabling MSAA with SSAO causes artifacts to appear on AMD Polaris GPUs · Issue #61415 · godotengine/godot · GitHub.

Hi Calinouu! it is a Radeon RX 560X Series. It worked previously so I don’t think the graphics card was an issue. MSAA 3D seemed to be the problem. I disabled it and it is no longer happening! Thank you very much for your help

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