Weird Error When Copying Node

Godot Version

4.3.stable.mono

Question

When I copy my player character I get this error

  scene/main/node.cpp:1688 - Index p_index = 14 is out of bounds 
  ((int)data.children_cache.size() = 14).
  Child node disappeared while duplicating.

I duplicated the scene and removed children from it to see if it was because the player had too many child nodes, but it still had that error.

Not sure what to make of it. If anyone know the cause of this error please let me know

Thanks!

1 Like

Can you move this issue to the “Help”-Category?

1 Like

Probably is this bug: `get_child` error when duplicating .GLB model nodes with animations · Issue #96246 · godotengine/godot · GitHub, in this case is a engine bug so nothing much you can do, just wait the fix be avaliable.

1 Like

Yeah looks like its that bug. Thanks for the link.

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