How do i get rid of this weird lighting “highlight” type look. Or specularity, dont know what its called but its very annoying. It happens whith any type of light i guess.
You can see in the image i posted here that facing one direction will result in normal light but facing the other way will make all surfaces more shiny or something weird. I currently have a directional light. I already messed with all the exposed properties but nothing removes it. Any ideas?