My sprites in game become slighly distorted and jagged around some edges. Comparisons below of my sprite in game and the sprite as it was orignally drawn.
My games displayed at 800x600 so could that by any chance be the root cause of the issue?
My sprites in game become slighly distorted and jagged around some edges. Comparisons below of my sprite in game and the sprite as it was orignally drawn.
My games displayed at 800x600 so could that by any chance be the root cause of the issue?
Could you maybe give some more context on the problem?
What you could try to look for the root cause is trying to recreate the same bug, possibly by using other sprites?
if you need pixel perfect sprite even after scaled/resized/ not the same size like the original image, then you will need to find how to do it right
else use shader for that
if it’s no need for pixel perfect sprite, you can try texture filter set to nearest mipmap
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