What is the minimum version required to export to Android?

Godot Version

Godot v4.0.3.stable.official [5222a99f5]

Question

I exported and published my game to Android, using compatibility mode and it runs fine in Android 13 and current devices but when people try to install it in oder devices that use Android 8 it doesnt get installed. I dont know why is that the case as i am use the gl_compatibility mode for rendering. Is there a feature I should be aware about that is not compatible in older devices?

It should run on all Android 5 and newer devices.

Can you give some more info. Like Are you doing a gradle build? Have you changed the min sdk?

not op but having the same problem, gradle build because i changed the min sdk to 21 and the same exact apk file works on android 9 but doesnt install on android 5.0

armv7 build?

Min sdk for legacy (non-gradle) builds is already 21. You don’t need to do gradle build for that.

What issue are you getting during install? Can you check using logcat?

Also please check if you are trying to install the apk with correct architecture. You can test by selecting each architecture in export window.