when i import a model made in a subscene to my main scene it doesnt let me interact with it.

Godot Version

4.4

Question

when i move this cool tree in to my main scene it doesn't let me move it around. it's always locked to the center and i can only move these arrows. can someone help please?

your stuff is children of a Node node.
this causes the chain to break.

Node3Ds must be children of only Node3D and Node3D inherited nodes (like MeshInstance3D or Sprite3D), you can tell because they are red.
Node3Ds will take the position of the parent node as the center of the universe, and move relative to it.
if you put a Node3D as children of a Node, which doesn’t have position variables, it will use the global center instead, which is 0 0 0.

1 Like

Thank you so much. It worked and i learned something new!