When I run my project for testing, two extra windows always appear

My Godot version is 4.3. When I run my project for testing, two extra windows always appear, and I can’t get rid of them. old version no this,Could you please tell me if this is a bug in the new version or if there is a way to remove them? Thanks.
打我大大我的2

image
try change it back to run 1 instance

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I’ve tried it, but it didn’t work. I’ve tried versions 4.0/4.1/4.2/4.3, all with the same issue. Version 3.5 doesn’t have this problem. Thanks for your help. :sob:

Did you alter anything in the debug menu? ( top left corner )
You can check an option there to launch more instances to verify this you can go
image
Then top left again
(i cannot post two images as a new user)

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PLZW{9Q193T069L251L}2E1

Without changing any options, I posted the same issue in another thread. Someone provided a GitHub link, indicating that this is a known bug in versions 4.x and above. The developers are discussing it, but it hasn’t been fixed or optimized yet. You can check the link for more details.Splash screen background remains opaque, even after enable the options "Transparent" and "Per Pixel Transparency" and adjusting"BG Color" to (0, 0, 0, 0). · Issue #91543 · godotengine/godot · GitHub

Without changing any options, I posted the same issue in another thread. Someone provided a GitHub link, indicating that this is a known bug in versions 4.x and above. The developers are discussing it, but it hasn’t been fixed or optimized yet. You can check the link for more details.Splash screen background remains opaque, even after enable the options "Transparent" and "Per Pixel Transparency" and adjusting"BG Color" to (0, 0, 0, 0). · Issue #91543 · godotengine/godot · GitHub