whenever i add more than 2 meshinstance2ds to my area2d the player freezes

Godot Version

4.3

Question

How do i fix this? I have some code where when the player enters the area2d the scene reloads but when i add more than 2 meshinstance2ds the player just freezes. can someone please help me?

maybe the signal is getting called more then one time

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Thanks I think this is the case but I had to call the signal more than once because like I said earlier if I add more than one collisionshape2d the game freezes.

let me explain:
I am making a maze style game where when you touch one of the walls the level resets but when i add more than one collision shape to the area 2d that all the walls are in, the game freezes and i dont know why

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