I’m very new to programming in general, and in particular I’d like to learn C# with GoDot. But, I’ve always been sorely lacking in programming skills and I’d like to ensure I get proper guidance before trying to venture off on my own.
I haven’t seen a lot of platforms I can trust, I tried fiverr but I wasn’t very hopeful I would be taught the fundamental skills conducive to my goals, and in general how to start learning. Where can I look to hire a tutor for GoDot and C# programming?
Hello, here is a list of platforms you can try if you haven’t already:
Zenva
Udemy
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Doing a C# course separate from any engine is probably worthwhile.
It’s a question of motivation - if you’re motivated enough to do some pure programming learning outside gamedev context then do that!
Why? Iteration time / feedback loop for pure programming can be much much faster b/c you’re not dealing with an engine.
edit: also formally learning more about data structures can help you not turn everything into a list … you want to know when to use an array, list, dictionary, hashset, etc.
Hmm, thanks for your reply, that’s what I suspected and is why I’m learning C# separately. If the engine is doing a ton of unnecessary calculations every second that I don’t need it to be doing, I can probably code some things like that myself, although I imagine there’s libraries that already have optimized matrix multiplication and transcendental functions and etc.
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reverse engineer a godot game. There’s a certain tool I’m not allowed to mention that lets you see godot source code