Godot Version
4.4
Question
Hi there, I am funding a game we are building in Godot. I wrote the entire GDD, wrote the story, built the the world, designed the characters, am funding it with the very limited funds I have etc. It’s a 2D platform game, but we’ve found we’re having an incredibly difficult time finding anyone that can do decent, basic character model animations with IK.
I have 0 experience with programming, developing or animations really.
Most I’ve ever done is create some maps with the first Unreal Tournament editor when I was a kid and a little WC3 & SC2 custom games maps, in ancient times.
I want to learn how to animate for games. My goal is to be able to be very competent in animations for Godot and Unity - will probably switch over to Unity eventually, because even though this current game is close to Beta, I think by the time I am competent with animations, we may have moved on to Unity mainly because I don’t have the budget to find skilled Godot devs.
Could anyone advise me where I should start? What I need to learn how to use first?
I do want to learn ASAP.
I’m starting from more or less 0.
I do have quite a high IQ, so learning and understanding complexities have never been problem for me.
I do have serious attention span struggles though, so crash courses that detail important and essential intricacies would be most suitable.
TL;DR
I want to learn how to animate for games and I’m starting from 0.
I want to learn asap and be adept with Godot IK asap.
Where do I start?
Thanks.