Where is get_cellv for Godot 4?

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:bust_in_silhouette: Asked By Trifle0655

I can’t seem to find it (or a method that does the same thing) on the latest documentation, am I just being dumb?

:bust_in_silhouette: Reply From: Trifle0655

get_cell_source does exactly what get_cellv does and what i used it for!

Example:

if get_cell_source_id(0, current_tile) == -1:
	pass