where is reference of event propertie of input event?

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:bust_in_silhouette: Asked By bgegg

i use relative.x propertie of event,where is reference ?

:bust_in_silhouette: Reply From: Zylann

Input events can be of various types, deriving from InputEvent. The type of input for which you have relative is InputEventMouseMotion: InputEventMouseMotion — Godot Engine (3.1) documentation in English

func _input(event):
    if event is InputEventMouseMotion: