Godot Version
4.7dev
Question
Hey, newbie here,
I was searching for the origin of a bug, and it led me to a c++ file, where there are calls to the function : GDVIRTUAL_CALL.
I searched, and here is what I understood : basically, it links a C++ function to a GDScript function.
But I have two questions :
- First, is my understanding of this correct ?
- And second, Ok, it leads to a GDScript file, which one though ?