Welcome to Godot Community 
as for HP Victus, i am not sure what you mean?Ill need a bit more context to know but i think its a labtop maybe?
As for GDScript, i recommend a course such as ones on Udemy if you have that, Lipai Wang has a good course, but its updates are wonky—Or Youtube which is more likely you will have access to, either is perfect for GDscript learning though.
I find it best to know about programming in general first, and if you know C#, then you can use the dotnet version of Godot.
I would start out with Python, as GDScript is basically Python + C#/JS.
I actually started programming as a web developer and transitioned to gamedev about 5-6 months ago now, stick with Godot and i know you will love it. Now’s yer start, but to start you must know the basics.
I found Godot’s node interface quite intuitive at first, but control nodes, signals, etc. require more than first hand experience early-on.
I have pasted some code snippets of my game to help @caniaclover, feel free to use snippets from my code 
Anyways, may i ask, do you have any experience in any other programming/IT or other tech fields or have you messed with them for fun at all? Knowing that will help a lot.
And on that note, if you are making a 2D game, its your lucky day, because the game i am working on is a 2D JRPG, now if you are doing 3D, well, I have actually never messed with the 3D engine before
(i am a NES/SNES gamer at heart )
Anyways, good luck on your endeavors