Godot Version
v4.2.1.stable.mono.official
Question
This while in while working just 3 times
func add_regionloaders(f_radius:int) -> void:
var x:int = 0 - f_radius
var y:int = 0 - f_radius
while x <= f_radius:
while y <= f_radius:
var region_loader_area:RegionLoaderPoint = RegionLoaderPoint.new()
region_loader_area.position = Vector2(x * G.REGION_SIZE, y * G.REGION_SIZE)
add_child(region_loader_area)
y += 1
x += 1
but this working normal
func add_regionloaders(f_radius:int) -> void:
var x:int = 0 - f_radius
var y:int = 0 - f_radius
while x <= f_radius:
second_while(x, y, f_radius)
x += 1
func second_while(f_x, f_y, f_radius): # FIX !!!!!
while f_y <= f_radius:
var region_loader_area:RegionLoaderPoint = RegionLoaderPoint.new()
region_loader_area.position = Vector2(f_x * G.REGION_SIZE, f_y * G.REGION_SIZE)
add_child(region_loader_area)
f_y += 1
Why?