Whispers of Prague: The Executioner's Last Cut

We started this project as an experiment “we’ll try a proof of concept in Godot 4, and then we’ll see where it leads”. Eventually, it led to the conviction that Godot is excellently suited for the creation of similar games.
Our point-and-click adventure game is 50% complete, and we plan to release the full game by the end of Q2 2024. So hopefully, nothing will delay us.

Wishlist on Steam.