Godot 4.3
Why “delta” in _process can’t become higher than 0.13(3)?
When I set max_fps to 5, I believe delta should be 0.2 (1/5), but it stack at 0.13(3) (even if I set max_fps to 1, delta still at 0.13(3))
which delta you are referring to? _process or _physics_process